Tuesday, June 7, 2011

progessing nicely...


Hello all,

Well, from the image above I can tell you that things are progressing nicely! The above image shows 10 tiles set in two group’s side-by-side and 10 columns deep. Now you might think to yourself, "So what is such a big deal about this"! Well the big deal is I created this image from a program coded entirely in Assembly language! Yes, that's right! I have been able to figure out, “with help from Beth", how to create shapes\tiles, place shapes on the screen, and use simple loops to create rows and columns of shapes and this was all done totally in Assembly language! Yup, no basic here! Now don't get me wrong, this was not some easy task! I mean this was really hard! I have been banging on the keys for days programming, learning new code, and reprogramming code in assembly language just to get to this point.

But oh what a point it is! I am getting close to being able to place specific tiles in certain locations so I can reproduce the Ultima map from any location. This is what is taking me a long time to figure out. I need to be able to have the entire global map of Ultima placed in data strings and then be able to pull out just an area that is 20 tiles wide by 10 tiles deep!

This is the big one that will get me closer to figuring out how to finally move the group of tiles in a coordinate system.  I will be posting my excel files that have all [4] Ultima maps setup in an excel file.  I created this file by using a graphics program to reproduce each land tile and place it in a single cell in an excel worksheet.  So what the file will show is the entire layout of all 4 maps!  This shows everything!  All the tiles from all over the global map!  Pretty cool!

I will post these soon once I clean them up.

Stay tuned!

Joe


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